Class Monaco ces 2013
Friends Monks, It 'the first time (but better late than never) I propose to build a community. I was prompted to do so for several reasons. Here are some: - Catering to many threads in this subforum asking how to improve their equip for groped to hold or move closer to mp10. Are you tired of thinking that the only way to get a hold of mp10 is going Condemnation - Dismay? I will deliver you from this skill, which is so useful, but with respect to which, yes, there are alternatives! - Find a solution to the improvement of this fantastic (but expensive) class without spending or have the opportunity to invest fantaGIGLIONI. And 'likely that many of the pieces of gear that you will recommend them to us you have already "in the pocket", ces 2013 and new ones will not cost as you think. - Improving my own style of play with this class. You see, until last week I was stuck with one of the most common build, to 247k dps (buffed) and the inability to go along with mp8 without suffering out of proportion or impiegarci years to pull down the elite. - LAST BUT NOT LEAST: Fighting boredom at times devastating that we will stay with us for all these months until the release of 2.0 and finally RoS loot, trying something new, less standardized, and maybe even fun. Well, all these indications led me to think, ces 2013 process and roll out a NEW BUILD. I called ces 2013 Raptor Dead. The reason will be explained briefly in the following lines. 1. Conception and deepening of the build and 'a build that is based on the disproportionate number of attacks per second that the Monaco is able to produce, if they are flanked by the right resources and suitable pieces of equipment (as I said, without selling one or more kidneys). Therefore, the real point of the essential constitution of this fighting technique, it will raise as much as possible the value of attack speed (ias). We will do this in several ways. 2. Plan A skill everyone the choice to assign the keys as they see fit. I propose simply the "what to do" to make better operational at this build: ACTIVE SKILL a) Breath heavenly (Flaming Wrath: 15% additional damage) b) Wave of Light, or the famous Bell (Enhanced Surge: reduced cost in spirit) c ) Lunging mortal (Foresight: 18% additional damage) d) Mantra of punishment (Transgression: 8% IAS) e) Via hundred fists (fists blazing: 15% ias and extra movement speed) f) Wind whipping (Cyclone) SKILL LIABILITIES a) Shot combined (8% additional damage) b) Glowing Edge of death or c) Universal Communion 3. As mentioned ces 2013 plan of the equipment, the build works best with a very high value of attack speed. Before listing the minimum / recommended for best operation of the gameplan, I suggest that the parts purchased / used and related costs. - PRIMARY WEAPON: Yes, the Fury Resounding. We can not do without the additional value of attacks per second that this weapon alone can offer us. Only a minimum requirement: +0.25 attacks per second (capped value). Preferably with ls and / or good value cd (critical damage). ces 2013 Indicative value between 5kk and 10kk. - SECONDARY WEAPON: ces 2013 Won Khim Lau. Only a minimum requirement: at least 20% additional damage from lightning (the value varies from 15% to 25%). Indicative value between 5kk and 10kk. - TIER 1: Reflection of Natalya. Only a minimum requirement: 9% ias (capped value). If we find the additional CC (critical chance), the better. Indicative value between 500k and 25kk. - RING 2: Prerequisites: ias, dexterity and cc. Approximate value: 3-5kk - AMULET: essential values: res all, dexterity, cd. Approximate value: 5-10kk. - BELT: Now witches. Essential requirements: skill, ias capped (9%) and good value cd. Maximum price: 5kk. - TROUSERS: Temperance Inna. Only prerequisite ias capped ces 2013 (9%). Then a choice of vitality or res / res all. Price: 5-8kk. - BOOTS: I personally recommend Footprints Insaguinate Natalya, with the ring that provides an interesting bonus of +7% cc. Only indispensable value: capped melee damage reduction (6%). Price: from 2KK to 10kk (now also with good vitality). - ARMOR: Inna Endless Expanse. Only indispensable value: capped melee damage reduction ces 2013 (6%). Price: 5-10kk. - SHOULDERS: Vilguardia or other straps with good values of dexterity and vitality. Vilguardia Council for the armor they provide. Price: highest 10kk. - ELMO: With Armor Pants and we got the real bonus set that interests ces 2013 us (dexterity). Radiance Inna is great for combining vitality-skill-cc-bezel + other value (res / res all / additional damage skills). Alternatively helmet with ias (if we lack). Price: 5-10kk. - GLOVES: ces 2013 Bifactor better TriFactor. Value
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